Things seem to be progressing nicely going into the last few weeks, and we now have the game done to a reasonably complete standard. It is playable, but still missing a fair portion of the modes and stuff. The majority of the functionality of the UI is now completed, but there is still quite a bit to do in order to make it more flashy, and I think most of the current screens will change the way they look considerably by the time we reach the final product. Hopefully we'll have enough time to finish all of that, though I think a lot of that will be Jordan's work since he is the one with by far the most art experience from what I can tell.
The Options menu is basically complete, just requiring an upgrade in the textures and how it looks. I think Jordan will do the providing of the art and stuff, I might be responsible for some minor adjustments like maybe a border or something. I'm hoping I can contribute to story mode somehow since that is one semi-major thing we need to do. I can hopefully also give ideas about balancing the game, though I am sure we will all have input on that.
Our demonstration with Luke went as planned which was good, hopefully our external testing next week will go just as well.
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